Stride GG — A gaming tournament platform for 13–21-year-olds — fast, moderated and Discord-native.

Stride GG

A gaming tournament platform for 13–21-year-olds — fast, moderated and Discord-native.

Ano
2024
Cliente
Stride GG
Serviços
Product engineering · Performance · Trust & safety
Categoria
Platforms
Tecnologias
Next.js, MERN stack, Elixir, Discord API, Automated moderation
O briefing

A tournament and community platform for young gamers, with 40% faster page loads than its predecessor, an integrated moderation system that keeps the environment safe for minors, and deep Discord integration where the community already lives.

The challenge

The audience is 13 to 21 and impatient: slow pages lose them and unsafe chat loses their parents. Tournaments generate bursty, real-time load. And the community runs on Discord, so the platform had to feel like an extension of it rather than a separate destination.

What we built

  • Tournament engine — Brackets, scheduling, check-in and live results with real-time updates handled by an Elixir service built for concurrent connections.
  • Performance work — Rendering strategy, asset budgets and caching that cut load times by 40% against the previous platform.
  • Moderation and safety — Automated content filtering, reporting flows and moderator tooling designed for an under-18 audience.
  • Discord integration — Account linking, role sync, tournament announcements and results posted where the players are.

How we worked

Load-tested tournament days before launch; moderation rules co-written with the community team and tuned on real chat logs.

Outcome

A platform that stays fast on tournament nights, a community parents can trust, and a Discord integration that made the site part of the players' existing routine.

Galeria
40%

Faster load times

Ages 13–21

Audience

Automated moderation

Safety

Perguntas frequentes
  • Why Elixir alongside Node?+

    Real-time tournament state with thousands of concurrent viewers is exactly what the BEAM is good at. Everything else stayed in the JavaScript stack the team knew.

Equipe KineticHex
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